Friday, March 4, 2016

Game Knight: Mega Man X - Episode 6 is Live! Plus a News Nugget




Let's chat Vile with the voices in our heads! ...Or Not...

Anyhoo! Only two episodes remain in the series! Then I'm gonna go on a filming bender. I have SO MUCH coming guys and gals, so much. But there may be a bit of a hiatus after the conclusion of Mega Man X as I get all my ducks in a row. (Like I've said, I'm new to this whole Youtube thing.) But when I return, I SHOULD be able to get you guys daily content. Featuring not only the second Game Knight series (Featuring a little title from the late 90s...) but THREE additional series to go along with it. One of them is going to be tied with the Game Knight releases and be more spread out, one episode per every other Game Knight series. But the other two will be their own thing. Both will have lesser production requirements, meaning I can shoot a bunch of them and edit them in a short period of time aka the Daily Release Holy Grail! I'll post more info as we get closer.

Until them, keep on watching!

Tuesday, March 1, 2016

Wednesday, February 24, 2016

Game Knight: Mega Man X - Episode 4! Plus some future release info!



Halfway there as Mega Man X continues on Game Knight!

Also in other RKI News, I'm currently working on another show idea that, given it has less editing involved, should allow me to assume a daily video release schedule for you guys. (And it's probably not what you expect as the RKI Channel was never intended to be Gaming only.) Sorta filling in the blanks as I edit the Game Knight Episodes and coming future content.

So be on the lookout for more info coming soon!

Wednesday, February 17, 2016

Mega Man X - Episode 2! Plus A Few Notes on the RKI Schedule.


Another Episode of Mega Man X is now live!

Now, If you're here on the blog, you're no doubt seeking out a bit more info. And Today I'm gonna basically spell out how frequently you can expect updates and new videos, plus give a little insight on the process that goes into these videos.

Video Schedule Part 1 - Gaming

I film the game play footage for the coming episodes. This one will vary considerably based upon the game. Mega Man X I managed to run through in about two hours. (This is of course not counting the previous SEVEN play throughs as I tried to figure out the process.) The next game on tap will... probably take a bit longer.

Video Schedule Part 2 - Script Writing

Fun fact, playing a game and commenting on it is... not easy. Instead, I decided to focus on what I was good at, writing. So, After the Game Play session is in the can, I go back and begin watching the footage and breaking it down into episodes and writing scripts. (From my EXCELLENT job at acting, I'm sure you could never tell it was so, but I assure you, all scripted in the commentary videos.) This one is a bit of a crap shoot depending on how favorable the muse it. I got about two or three episodes scripted a night.

Video Schedule Part 3 - Commentary

With the script ready, I begin filming the commentary segments. Depending on how many takes I need, (Read: A TON) I averaged four episodes a night.

Video Schedule Part 4 - Editing

This is the big one. The editing is easily the most time consuming process. As you may be able to tell, the time between Episode 1 being uploaded and Episode 2 being uploaded was Three days. That was all editing time. So, every episode should take about three days to edit. (Which should give you an idea of when to expect new episodes.)

Video Schedule Part 5 - Uploading

For the most part, I lose a day to just uploading as I cannot work on anything else while the file is rendering and uploading.

So, that should give you an idea of how episodes will be released in the future. I have a small single video to film and edit after the Mega Man X series completes, then I will set in on the next game. So hang in there dear fan as this is a ton of work for one person! Like, subscribe and help the channel grow and MAYBE I can speed up production on these. But, we'll see!

One more note before I wrap up this post. There will be two important changes after the Mega Man X series concludes. (Two problems I realized as I was editing) Firstly, the Gaming versus Snarking placement. I realize now that they should be both filmed from the same angle so they can be placed in the same area. So, beginning in the next game series, expect less of a jarring shift from left to right. Secondly, and the big one, sound quality. I screwed up on this one, plain and simple. I'm still learning this whole thing so, I got it REALLY wrong. Since filming, I have already figured out the way to remedy it, so after this series, the sound quality will be far better in the commentary. More uniform, and no more icky peaks and echoes. (It's... astoundingly stupid how easy a fix it is, but must be done at the time of filming.) So look forward to better voice quality and fewer ear bleeds!

With that said, stay tuned for more Game Knight and other RKI productions to come!

Sunday, February 14, 2016

Welcome to Game Knight


Raven's Knight Industries presents the first Episode of Game Knight, a series dedicated to playing, overthinking and snarking about the pastime we love. Launching with the first episode of the 8 part Mega Man X Let's Play! This video also launches the Official RKI Youtube Channel! Be sure to Like the Videos and Subscribe to the Channel to help us grow as more content will be coming in the future!

But for now, lift your sword, don your armor... This is Game Knight!

Saturday, February 13, 2016

Come Back Tomorrow For the Premier of Game Knight!


On February 14th 2016, RKI shows its love for video games with the premier of the new Let's Play style series on Youtube, Game Knight! Join us for lots of Gaming, Overthinking and Snarking about a favored past time! With this new series, RKI goes full motion video with Game Knight only the beginning of more content to come! Be sure to visit any RKI page for a link to the first video tomorrow!

Saturday, December 19, 2015

Got Something New Cooking...

For people out there who religiously check this blog in hopes of new information on future RKI projects! (You guys exist, right? Right...? ...Guys...?) Well, here you go. This is official notice of something new on the way. Hang on a bit longer as I'm not quite ready to go into details, but suffice it to say, it's a BIT different than the writing and art projects of old. It's a bit of an experiment on my part. Hopefully you enjoy it. Hopefully I'll enjoy it for that matter! But we'll see.

Stay tuned.

Wednesday, October 29, 2014

The Adventures of ATM Season 1

http://www.airetamman.com/Demiurge/AoATM/s1scripts.htm

Here is a link to read all 26 scripts that made up AoATM Season 1 in PDF format. These of course later became the novels. Obviously, the novels were expanded and refined versions of what was there. Most of the major developments are the same, as are most characters. The big changes were the addition of sub plots such as RGB and others. If you read both versions of "Day One" you'll get the idea. If I had to rewrite the episodes again, likely they would skew closer to the novel versions as they are just much more interesting.

Anyway, enjoy the series that was never to be.

Sunday, July 10, 2011

Anti-Villain Scheme Update: Direct Relief International

RKI has been looking for worthwhile charities to donate to besides Child's Play. One appears to have been found.

Using this website: http://www.charitynavigator.org/

RKI came across what seems to be a good one.
http://www.charitynavigator.org/index.cfm?bay=search.summary&orgid=3626

With extremely low administrative use and 98% of funds going to the various programs themselves, Direct Relief International seems to be exactly the kind of place the Anti-Villain Scheme was made for. They give aid internationally in MANY situations of high note or less so. But they can sell themselves better, certainly.

Direct Relief International Official Site

Direct Relief International on facebook

Direct Relief International on Causes

RKI is proud to support such efforts! Direct Relief International shall be added to the Anti-Villain Scheme later this month.

Friday, December 17, 2010

Vol. 1, No. 1 of The Adventure of ATM for FREE

The Adventures of ATM Vol. 1 No. 1

I know what you may be thinking, "Is he totally daft?! Letting us read for free the Novel he's also SELLING?!"

But here's my reasoning dear RKI visitor: Michael D. Ford is an untested author. No one knows the name. And even I admit I would be hesitant to purchase a book from someone whom I do not know and has no reviews. So, as authors are wont to do, they need to obtain reviews, yes? And how does one do this? By sending out copies to folks for their stamp of approval! And what bigger audience is there than EVERYONE?

Let me lay it out here for you. I believe in my series. I am absolutely certain you shall enjoy the tale I am weaving. I am so certain that I am willing to let you read it for free while also giving you the option to purchase it. Besides. I'm not some big company trying to nickle and dime you with a franchise. I'd absolutely love to make a living off it! But that doesn't mean I can't try things a little differently than they've been run before. I don't need to treat you like a mark. I don't need to trick you into buying something. You enjoy it? Great! Consider buying a copy! You don't, hey, you've lost nothing but a little time! Now is that not a win-win scenario or what?

Perhaps I am an optimist or just plain daft, but ya know what? It certainly does make things interesting!