Saturday, March 12, 2016

Game Knight: Mega Man X - Episode 8, THE FINALE! Plus Bonus!



Here it is, the overly long conclusion of Mega Man X!

With that done, here's a small bonus, a scripted episode I didn't even film! (Because who wants to watch me ramble about the intro for a whole episode?) If you were curious as to compare what an episode "script" looks like prior to filming.

Prologue

“Though they go to great pains to indicate the year is 21XX, the little computer prologue tells us that it is no earlier than 2114, per the Copyright date on Dr. Cain’s Computer.”
“Also: NOM comporation?”
“NOM NOM NOM.”
“That is a SHIT TON of memory. I’m guessing Dr. Cain likes Illegally downloading High Def Movies.”
“Who wants to bet Dr. Cain’s passcode is ‘CAPCOM’?”
“Woah! Hang on! ‘Broad-range Eye Camera’? …Aaaand it points to the gem thing? Soooo… X is a cyclops? …And the eyes are just like… painted on…? *Nervous look*”
“HAYATOM Inc. Was originally MOKUDO Inc. In the Japanese version.”
“HAYATOM could be a refrence to the given name, Hayato, which has origins as a regional people and Samurai title, literally meaning ‘Falcon-Men’. MORE likely however, is that this is a coincidence and whoever translated it was all like ‘Let’s come up with some nonsense word that sounds vaguely electronic, like Hitachi or whatever.’ ‘Got it! Like in kung fu! HAI-YAH! Toss an OM on there and we’re good.’ ‘Brilliant!’”
“Mokuoo on the other hand… I’m having trouble pinning down… It COULD reference the word ‘Moku’ which tends to mean ‘Tree’ but is also used in computer science meaning a data structure.”
“‘Accumulative Energy Generator’ is pretty much the definition of Technobabble. You could have an Accumulative energy COLLECTOR, which would collect the energy that has accumulated in X. OR you can have an (insert other word) generator, which generates that form of energy. The name COULD mean it generates progressively more energy, but then that would mean X would just explode. (Kinda like the Mavericks… Hmmm…) Instead that name seems to indicate it accumulates energy that it has generated… in other words, it generates energy that just sits there to be collected by the generator, which doesn’t sound like a very efficient energy system. At this point, why not just call it a Zero Point Energy Generator? At least base you technobabble on an actual theoretical concept. However, they can’t because…”
“Fuel Tank. X has a Fuel Tank. Which is no surprise as that’s what his life bar is. He drinks glow balls (NUCLEAR glow balls, X is definitely not green.) and recharges. But then, why have this nonsense generator bunk?”
“If, at this point you said ‘It’s just a SNES game!’ Get out. Just get out.”
“Now check out the arm diagnostics. This is just fine technobabble. An ‘Energy amplifier’ which would just be the charge shot, and the ‘variable weapon system’ which is boss goodies. See? Simple.”
“As an aside… The variable weapon system is Nanomachine based, right? That’s… really the only way he can convert energy into solid objects like cutters and torpedoes.“
“Also? Mega Buster Mark 17. SEVENTEEN! That’s WAY higher than any Buster the Previous Mega Man was shown to use.”
“I’d also like to point out that the original Mega Buster was supposed to be Solar Powered. Which MAY be what the whole Accumulative energy nonsense was all about.”
“Not much to say about the legs, other than it’s a nice little detail that the Dash is listed as optional.”
“Uh…Shouldn’t X have a ‘Lightweight Titanium X Alloy Skeleton’ and a ‘Reactive armor skin’, not the other way around?”
“By the by… X has ‘Lightweight Tutus’ in his head.”
“Woah, now hang on… so… the original Mega Man… didn’t? He was just a robot? He didn’t think, feel or make descisions? That uh… makes him extra creepy, especially in his Rock form. Just imagine a little robot kid staring at you with dead machine eyes…”
“Yup, I just ruined the original Mega Man for you. You’re welcome!”
“Oh look! Asimov rules!”
“This… opening note and the ending seem to indicate this game is WAY darker than it seems to be presented… THIS seemes to indicate X is like on the verge of snapping at every moment from his prototype brain, and thus is always depressed about having to shoot stuff. I mean, jesus Light, way to paint a bleak picture.”
“Hey look! 30 years. So we can assume that, based on the copyright date, that X was sealed around the 2090s at the latest. Though it COULD have been MUCH earlier as Mega Man clearly started in 2008. (200X in the first game, one year passes for the second game, then the third game takes place in 20XX, thus requiring an x to hide the tens digit.)”
“…Yeah, Mega Man is an anachronism! Feel old yet?”
“But as Light specifies ‘Do not disturb UNTIL that time’, the idea must be that Dr. Cain was heeding this warning to not awaken X, meaning only that amount of time had passed.”
“Now, I mention all of this for two reasons.”
“One: 30 years is NOT that long for people to forget all the advanced robots that Doctor light built back in 2008. Dr. Cain acts like Reploids are a huge leap, and not a natural evolution of those original forms, like he’s never seen a humanoid robot. Unless there was some major catastrophy that wiped out that information in the years between.”
“Two: …uh… Dr. Light is clearly a man in his fifties or sixties in 2008. So that means that he lived to the ripe old age of ONE HUNDRED AND FORTY! At LEAST…”
“Dr. Thomas Light. Depressed Old Bastard.”
There you have it! Stay tuned for more updates on the next Game Knight series that will take us on a little FANTASY... It'll be a long one!

Plus of course, the previously announced three further shows. It'll probably be a few weeks while I work on these, but we'll see!

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